Campagna |
---|
UIO lMdD DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - BAM |
Era |
Ede Ep - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Staying hidden safe in the shadows of the caves, they will hit you when you least expect it. Despite their frailty, they can inflict great damage either by thrusting their daggers in the back of their target or by shooting fast a lot of bolts from their crossbow.
Note speciali: In underground terrain (except lit underground), this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. Se c'è un'unità nemica di quella bersaglio sul lato opposto del bersaglio, questa unità può attaccarla alle spalle, infliggendo il doppie dei danni, strisciando dietro il nemico.
Avanza da: | Hunter |
---|---|
Avanza come: | Stalker |
Costo: | 33 |
PF: | 38 |
Movimento: | 6 |
PE: | 70 |
Livello: | 2 |
Allineamento: | caotico |
ID | EE Dark Elf Shadow |
Abilità: | cavestalk |
![]() | dagger lama | 7 - 2 ravvicinato | attacco alle spalle |
![]() | balestra perfora | 7 - 4 a distanza |
Resistenze: | |
---|---|
lama | -20% |
perfora | -20% |
impatto | 10% |
fuoco | -10% |
freddo | 30% |
esoterico | -10% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 2 | 40% |
Acque profonde | 100 | 30% |
Campo di funghi | 1 | 70% |
Castello | 1 | 70% |
Caverna | 1 | 60% |
Colline | 1 | 70% |
Congelato | 2 | 40% |
Foresta | 2 | 70% |
Impervio | 100 | 0% |
Invalicabile | 100 | 0% |
Montagne | 2 | 70% |
Palude | 2 | 40% |
Pianura | 1 | 60% |
Sabbia | 2 | 40% |
Scogliera | - | 0% |
Villaggio | 1 | 70% |